Patch 10.3 — League of Legends Patch 10.3 Preview (Jungle Experience Buff, Akali Nerf)

Patch 10.3 is almost a week away, but Riot Games have finalized the balance changes. Let’s take a look at what hits live soon. 

Champions in Patch 10.3

Akali

  • Q cost increased from 100/95/90/85/80 to 120/115/110/105/100
  • W movement speed buff is changed from 20/25/30/35/40% while in the shroud to 30/35/40/45/50% on cast decaying over 2 seconds
  • The first R dash is now a targeted ability, not a free target one

Aphelios

  • Calibrum marks range is now capped at 2,000

Azir

  • R soldier count increased from 5/6/7 to 6/7/8 (makes the wall wider)

Corki

  • Special delivery scaling changes from +37.5% bonus AD & +5% AP to +50% bonus AD & + 6% AP

Diana

  • Base mana lowered from 420 to 375
  • W damage decreased from 22/34/46/58/70 to 18/30/42/54/66

Ekko

  • Base Attack Speed decreased from 6.88 to 6.25
  • W stun duration lowered from 2.25 to 2 seconds

Ezreal

  • Mana growth per level increased from 42 to 50
  • Attack Speed growth per level increased from 1.5% to 2.5%

Galio

  • Q tornado duration increased from 1.5 to 2 seconds
  • Q damage ticks number increased from 3 to 4

Leona

  • W damage decreased from 60/100/140/180/220 to 60/95/130/165/200
  • E damage lowered from 60/100/140/180/220 to 50/90/130/170/210

Lucian

  • Fixed a bug that made Lucian’s second passive shot crit for full damage

Miss Fortune

  • Attack Speed gain per level lowered from 3 to 2.25%

Rumble

  • W movement speed lowered from 20/25/30/35/40% to 15/20/25/30/35% (enhanced values are still 150% of the base ones)
  • W shield decreased from 80/110/140/170/200 to 60/95/130/165/200

Sona

  • E self-haste decreased from 25%+4% per 100 AP to 20%+3% per 100 AP

Sejuani

  • Introduced a 10% attack speed bonus at Level 1
  • The Passive now falls off after hits from small monsters

Senna

  • Soul drop rate on minions killed by allies increased from 20% to 25%
  • Soul drop rate on cannons killed by Senna lowered from 100% to 2%

Sett

  • Base HP regeneration lowered from 9.25 to 8
  • W cooldown is increased from 16/14/12/10/8 to 18/16.5/15/13.5/12 seconds
  • W base damage is lowered from 90/125/160/195/230 to 90/120/150/180/210

Yuumi

  • Empowered Q damage tweaked from 50/95/140/185/230/275+40% AP to 45/80/115/150/185/220+40% AP+2–8% of enemy current health
  • Q cost decreased from 85/90/95/100/105/110 to 90
  • E healing rescaled from 70/110/150/190/230+30% AP to 70/100/130/160/190+40% AP

Patch 10.3 Jungle

Monster Hunter Buff

  • Large monsters experience increased from 50 to 60
  • One-time bonus for the first large monster is decreased from 165 experience to 150
  • Penalty for excessive minion farm tweaked from -10 gold on minions before Jungle item completion to -13 gold on minions before 14:00

Krugs

  • Total Krug camp experience increased from 160 to 175
  • Total Krug camp gold increased from 125 to 135
  • Individual gold and experience values were redistributed between the monsters

Buff Camps

  • Base camp experience lowered from 110 to 110

Monster Experience Level Scaling

  • Level 4 rate increased from 1.025 to 1.075
  • Level 5–6 rate increased from 1.1 to 1.15
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by Simon Kaastrup-Olsen
January 31, 2020

2 comments

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NEMO
February 15, 2020 at 12:46 pm
[…] Patch 10.3 — League of Legends Patch 10.3 Preview (Jungle Experience Buff, Akali Nerf) […]
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NEMO
February 17, 2020 at 10:23 am
[…] READ  Patch 10.3 — League of Legends Patch 10.3 Preview (Jungle Experience Buff, Akali Nerf) […]

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