League of Legends Patch 10.8 Patch Notes — (Jungle Changes, Varus Nerf, Evelynn Buff)

League of Legends Patch 10.8 is actually a week away, but we already have a breakdown of what’s coming from Riot Games. Here are the planned changes. 

Jungle

  • Jungle camp XP increased by 10% starting from Level 9
  • Jungle items’ sustain increased by 50% when below 30% HP
  • Added Homeguard buff on early death: a Movement Speed boost of 50% (decays over 5 seconds)
  • Shared champion kill XP reduced by 20% at Level 1–6; reduced by 20% at Level 7–8
  • Solo champion kill XP increased by 20% at Level 1–6; increased by 10% at Level 7–8 

Champions

Aphelios

  • Level up stat bonus changed from 3–18% Armor Penetration to 2–12 Lethality
  • Q scaling weakened to peak at Level 13, not Level 9

Ashe

  • Q Attack Speed boost increased from 20/25/30/35/40% to 20/30/40/50/60%

Evelynn

  • Q damage per spike increased from 25/27.5/30/32.5/35 to 30/35/40/45/50

Kalista

  • Level 1 Armor lowered from 23 to 21
  • E slow decreased from 25/30/35/40/45% to 10/18/26/34/42%

Master Yi

  • R Attack Speed lowered from 30/50/80% to 25/45/65%

Orianna

  • W Movement Speed & Slow values increased from 20/25/30/35/40% to 30/35/40/45/50%
  • E scaling with Ability Power increased from 40% to 50%

Ryze

  • Level 1 Health increased from 570.48 to 575
  • Level 1 Attack Damage increased from 55.04 to 56
  • Q Movement Speed after consuming two runes increased from 20/25/30/35/40% to 28/32/36/40/44%

Senna

  • Soul spawn rate for minions that died from someone else lowered from 25% to 22%

Sett

  • W damage decreased from 90/120/150/180/210 to 80/105/130/155/180

Soraka

  • Level 1 Mana increased from 375 to 425
  • Q cost lowered from 60/65/70/75/80 to 45/50/55/60/65 mana

Tristana

  • E AD scaling increased from 50/70/90/110/130% to 50/80/110/140/170%

Urgot

  • Q damage increased from 25/70/115/160/205+70% total AD to 25/75/125/175/225+80% total AD
  • E now properly grants Movement Speed on dash (this is a bugfix)
  • R cooldown lowered from 120/95/70 to 100/85/70

Varus

  • R cooldown increased from 110/90/70 to 130/100/70

Xayah

  • E damage falloff per feather lowered from 10% to 5%
by Denis Matusovskiy
April 09, 2020

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