League of Legends Patch Notes — Patch 10.12 Preview (Yasuo and Varus Nerfs, Senna Buffs)
Patch 10.12 for League of Legends is not quite here, but Riot has already presented a solid list of changes. Let’s take a look.
Patch 10.12 League of Legends – Elemental Rifts
Cloud Rift
- Out-of-combat movement speed in wind areas increased to 35%
- Introduced Scryer’s Bloom outside of base gates
- Added Scryer’s Bloom near tri-bush
Infernal Rift
- Introduced blast cone near Gromp
- Added blast cone outside of base gates
Patch 10.12 League of Legends – Summoner Spells
Ghost
- Removed the 2-second ramp up that Ghost took to reach maximum speed
- Lowered the movement speed from 28–45% to 20–40%
- Increased cooldown from 180 to 210 seconds
- Ghost is extended by 4–7 seconds on takedowns
Patch 10.12 League of Legends – Runes
Guardian
- Range increased from 175 to 350
- Now triggers on 75–200 damage in the last 2.5 seconds or lethal damage, not any damage
- Shield value increased from 70–150 to 200
- Movement Speed bonus removed
Predator
- Cooldown lowered from 150–100 to 100–70
- Damage changed from 60–180 (+40% bonus AD) (+25% AP) to 30–90 (+20% bonus AD) (+10% Ability Power)
- Removed the start of the game cooldown
- Movement speed recalculated from 67.5% (reduced to 45%) to 45% over 1.5 seconds while moving toward enemy champions
- Removed channel activation
- Now only deals damage and ends the hunt against enemy champions
- Lowered the hunt duration from 15 to 10 seconds
Unflinching
- Provides at least 10% tenacity and slow resistance, peaking at 30% when your HP is down to 30%
Taste of Blood
- Introduced a status bar icon to track cooldown
Approach Velocity
- Now grants 7.5% movement speed bonus toward an impaired enemy champion
- Now grants 15% movement speed bonus toward an enemy champion impaired by you
Patch 10.12 League of Legends – Champions
Akali
- Q damage increased from 25/50/75/100/125 (+65% AD) (+60% AP) to 30/55/80/105/130 (+65% AD) (+65% AP)
Brand
- Mana restore on ablazed kills increased from 6–18 to 10–30 (scales with Brand’s level)
Cassiopeia
- Base HP lowered from 575 to 560
- Base armor decreased from 20 to 18
- Base Magic Resistance increased from 30 to 34
Fiddlesticks
- W minion damage lowered from 60% to 50%
Senna
- Soul generation on kill increased from 2% to 8.333%
- Attack speed ratio increased from 0.2 to 0.35
Trundle
- W movement speed recalculated from 30/35/40/45/50% to 20/28/36/44/52%
Varus
- AD gain lowered from 3.11 to 3 per level
- Q scaling with Attack Damage decreased from 110% base and 165% fully charged to 100% base and 150% fully charged
Viktor
- Q auto attack AP scaling increased from 55% to 60%
- Q shield AP scaling increased from 15% to 20% (empowered shield bumped from 24% to 32%)
Xayah
- R damage increased from 100/150/200 to 125/250/375
Yasuo
- Base HP lowered from 523 to 490
- [P]assive shield increased from 110–510 to 130–530
- W cooldown nerfed from 26/24/22/20/18 to 30/27/24/21/18
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