League of Legends Patch Notes — Patch 11.3 Preview (Item Healing Nerfs, AP Shyvana Buffs)

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Much like the previous one, Patch 11.3 addresses a frustrating meta shift from the Preseason. This time, Riot Games are lowering the amount of healing gained by items. There are quite a few interesting champion buffs and nerfs as well, including an odd boost to Ability Power Shyvana. Let’s dive into the notes.

Items

Banshee Veil

  • Ability Power increased from 65 to 80
  • Cost increased from 2,500 to 2,600

Chemtech Purifier

  • Ability Haste increased from 15 to 20
  • NEW effect: healing or shielding ally grants their next attack/spell 60% Grievous Wounds for 3 seconds

Deadman’s Plate

  • Health lowered from 475 to 400

Eclipse

  • Shield increased from 150 melee//75 ranged to 180 melee//90 ranged
  • Omnivamp lowered from 10% to 8%

Force of Nature

  • Movement speed per stack increased from 6 (up to 30) to 8 (up to 40)

Frozen Heart

  • Cost lowered from 2,700 to 2,500
  • Armor decreased from 80 to 70

Goredrinker

  • Active heal lowered from 12% to 8% of missing health

Horizon Focus

  • Ability Power increased from 100 to 115
  • Hypershot minimum range lowered from 750 to 700

Immortal Shieldbow

  • Attack Damage increased from 50 to 55
  • Attack Speed bumped from 15% to 20%

Ironspike Whip

  • No longer grants double damage to minions and monsters below 50%

Leeching Leer

  • Omnivamp is lowered from 10% to 5%
  • Health increased from 150 to 250

Lord Dominik’s Regards

  • Armor Penetration increased from 25% to 35%
  • Health increased from 150 to 250

Phantom Dancer

  • Attack Damage increased from 0 to 20
  • Attack Speed lowered from 45% to 25%
  • Replaced Dagger with Long Sword in the build
  • Max number of stacks for bonus Attack Speed lowered from 5 to 4
  • Bonus Attack Speed at full stacks lowered from 40% to 30%

Ravenous Hydra

  • Omnivamp lowered from 15% to 10% by champion level

Riftmaker

  • Omnivamp lowered from 15% to 8%
  • Health increased from 150 to 250
  • Mythic passive replaced: 5% Magic Penetration per Legendary Item->8 Ability Power and 2% Omnivamp per Legendary Item

Silvermere Dawn

  • Attack Damage increased from 35 to 40
  • Health bumped from 200 to 300

Staff of Flowing Water

  • Ability Power decreased from 60 to 50

Sterak’s Gage

  • Base shield lowered from 200 to 100
  • Shield duration decreased from 5 seconds to 4 seconds

Verdant Barrier

  • New Passive: Killing a unit grants 1 Magic Resistance (up to 15)
  • Cost lowered from 1,200 to 1,000

Champions

Anivia

  • Q damage lowered from 70/105/140/175/210 + 50% Ability Power to 60/95/130/165/200 + 45% Ability Power
  • R cooldown increased from 4/2.5/1 to 4/3/2

Cho’Gath

  • E damage lowered from 22/37/52/67/82 to 22/34/46/58/70

Elise

  • Human Q damage lowered from 40/75/110/145/180 to 40/70/100/130/160
  • W spider attack speed lowered from 60/80/100/120/140% to 60/70/80/90/100%

Ezreal

  • Q Attack Damage scaling increased from 120% to 130%

Ivern

  • Health per level lowered from 95 to 85
  • E shield lowered from 80/115/150/185/220 to 80/110/140/170/200

Jinx

  • Q rockets extra range increased from 75/100/125/150/175 to 100/125/150/175/200

Karma

  • Mana regeneration increased from 11.5 to 13
  • Q mana cost lowered from 65 to 55

Mordekaiser

  • E cooldown lowered from 24/21/18/15/12 to 22/19/16/13/10

Olaf

  • Base health lowered from 597 to 575
  • [P]assive Attack speed bonus lowered from 0–100% to 0–70%

Pantheon

  • Q damage capped at 70% when hitting minions>>minions and monsters
  • Q cooldown increased from 10/9.5/9/8.⅝ to 13/12/11/10/9/8 seconds

Rammus

  • E cooldown increased from 12/11.5/11/10.5/10 to 12 seconds

Rell

  • E cooldown on unbinded self lowered from 3 seconds to 1 second
  • E will now correctly buffer when cast on ally outside the range

Riven

  • E cooldown lowered from 12/11/10/9/8 to 10/9/8/7/6 seconds

Seraphine

  • [P]assive note damage lowered from 5/10/15/20 to 4/8/12/16
  • W base shield lowered from 60/75/90/105/120 to 50/62.5/75/87.5/100
  • W Seraphine shield lowered from 90/112.5/135/157.5/180 to 75/93.75/112.5/131.25/150

Shyvana

  • Q Ability Power scaling increased from 0% to 40%
  • W Movement Speed Ability Power scaling increased from 0 to 8% per 100 AP

Singed

  • Q AP ratio increased from 80% to 90%

Sylas

  • Q mana cost lowered from 50/56.25/62.5/68.5/75 to 55
  • W damage increased from 65/100/135/170/205 + 85% Ability Power to 70/105/140/175/210 + 90% Ability Power

Taliyah

  • [P]assive movement speed increased from 12/19/26/33/40% to 20/26.25/32.5/38.75/45%
  • Q stone damage to monsters after the first hit lowered from 100% to 80%

Udyr

  • R aura damage decreased from 50/112.5/175/237.5/300 to 50/106.25/162.5/218.75/275

Vladimir

  • R cooldown lowered from 150/135/120 to 120 seconds

Related

When will Patch 11.3 for League of Legends be released?

Patch 11.3 is set for Wednesday, February 3. There will be a few hours of downtime during which you can’t play League of Legends. The maintenance is usually scheduled for the early morning of Wednesday (server time).

What is new in League’s Patch 11.3?

Patch 11.3 nerfs best performing healing items, such as Riftmaker and Leeching Leer. There is also a peculiar AP Shyvana buff.

When will Patch 11.3 full release notes come out?

Complete release notes are usually published the evening before the patch. You can expect them on Tuesday, February 2.

by Denis Matusovskiy
January 29, 2021

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