League of Legends Patch Notes — Patch 11.3 Preview (Item Healing Nerfs, AP Shyvana Buffs)
Much like the previous one, Patch 11.3 addresses a frustrating meta shift from the Preseason. This time, Riot Games are lowering the amount of healing gained by items. There are quite a few interesting champion buffs and nerfs as well, including an odd boost to Ability Power Shyvana. Let’s dive into the notes.
Items
Banshee Veil
- Ability Power increased from 65 to 80
- Cost increased from 2,500 to 2,600
Chemtech Purifier
- Ability Haste increased from 15 to 20
- NEW effect: healing or shielding ally grants their next attack/spell 60% Grievous Wounds for 3 seconds
Deadman’s Plate
- Health lowered from 475 to 400
Eclipse
- Shield increased from 150 melee//75 ranged to 180 melee//90 ranged
- Omnivamp lowered from 10% to 8%
Force of Nature
- Movement speed per stack increased from 6 (up to 30) to 8 (up to 40)
Frozen Heart
- Cost lowered from 2,700 to 2,500
- Armor decreased from 80 to 70
Goredrinker
- Active heal lowered from 12% to 8% of missing health
Horizon Focus
- Ability Power increased from 100 to 115
- Hypershot minimum range lowered from 750 to 700
Immortal Shieldbow
- Attack Damage increased from 50 to 55
- Attack Speed bumped from 15% to 20%
Ironspike Whip
- No longer grants double damage to minions and monsters below 50%
Leeching Leer
- Omnivamp is lowered from 10% to 5%
- Health increased from 150 to 250
Lord Dominik’s Regards
- Armor Penetration increased from 25% to 35%
- Health increased from 150 to 250
Phantom Dancer
- Attack Damage increased from 0 to 20
- Attack Speed lowered from 45% to 25%
- Replaced Dagger with Long Sword in the build
- Max number of stacks for bonus Attack Speed lowered from 5 to 4
- Bonus Attack Speed at full stacks lowered from 40% to 30%
Ravenous Hydra
- Omnivamp lowered from 15% to 10% by champion level
Riftmaker
- Omnivamp lowered from 15% to 8%
- Health increased from 150 to 250
- Mythic passive replaced: 5% Magic Penetration per Legendary Item->8 Ability Power and 2% Omnivamp per Legendary Item
Silvermere Dawn
- Attack Damage increased from 35 to 40
- Health bumped from 200 to 300
Staff of Flowing Water
- Ability Power decreased from 60 to 50
Sterak’s Gage
- Base shield lowered from 200 to 100
- Shield duration decreased from 5 seconds to 4 seconds
Verdant Barrier
- New Passive: Killing a unit grants 1 Magic Resistance (up to 15)
- Cost lowered from 1,200 to 1,000
Champions
Anivia
- Q damage lowered from 70/105/140/175/210 + 50% Ability Power to 60/95/130/165/200 + 45% Ability Power
- R cooldown increased from 4/2.5/1 to 4/3/2
Cho’Gath
- E damage lowered from 22/37/52/67/82 to 22/34/46/58/70
Elise
- Human Q damage lowered from 40/75/110/145/180 to 40/70/100/130/160
- W spider attack speed lowered from 60/80/100/120/140% to 60/70/80/90/100%
Ezreal
- Q Attack Damage scaling increased from 120% to 130%
Ivern
- Health per level lowered from 95 to 85
- E shield lowered from 80/115/150/185/220 to 80/110/140/170/200
Jinx
- Q rockets extra range increased from 75/100/125/150/175 to 100/125/150/175/200
Karma
- Mana regeneration increased from 11.5 to 13
- Q mana cost lowered from 65 to 55
Mordekaiser
- E cooldown lowered from 24/21/18/15/12 to 22/19/16/13/10
Olaf
- Base health lowered from 597 to 575
- [P]assive Attack speed bonus lowered from 0–100% to 0–70%
Pantheon
- Q damage capped at 70% when hitting minions>>minions and monsters
- Q cooldown increased from 10/9.5/9/8.⅝ to 13/12/11/10/9/8 seconds
Rammus
- E cooldown increased from 12/11.5/11/10.5/10 to 12 seconds
Rell
- E cooldown on unbinded self lowered from 3 seconds to 1 second
- E will now correctly buffer when cast on ally outside the range
Riven
- E cooldown lowered from 12/11/10/9/8 to 10/9/8/7/6 seconds
Seraphine
- [P]assive note damage lowered from 5/10/15/20 to 4/8/12/16
- W base shield lowered from 60/75/90/105/120 to 50/62.5/75/87.5/100
- W Seraphine shield lowered from 90/112.5/135/157.5/180 to 75/93.75/112.5/131.25/150
Shyvana
- Q Ability Power scaling increased from 0% to 40%
- W Movement Speed Ability Power scaling increased from 0 to 8% per 100 AP
Singed
- Q AP ratio increased from 80% to 90%
Sylas
- Q mana cost lowered from 50/56.25/62.5/68.5/75 to 55
- W damage increased from 65/100/135/170/205 + 85% Ability Power to 70/105/140/175/210 + 90% Ability Power
Taliyah
- [P]assive movement speed increased from 12/19/26/33/40% to 20/26.25/32.5/38.75/45%
- Q stone damage to monsters after the first hit lowered from 100% to 80%
Udyr
- R aura damage decreased from 50/112.5/175/237.5/300 to 50/106.25/162.5/218.75/275
Vladimir
- R cooldown lowered from 150/135/120 to 120 seconds
Related
- Nemo Desktop Assistant – Draft, Pick, Ban & Play Differently
- Ranked Season 10; read everything you need to know about S10 in League of Legends
- Legends of Runeterra; how to play and what we know so far
- Patch 10.3 — League of Legends Patch 10.3 Preview (Jungle Experience Buff, Akali Nerf)
- Ranked Season 10; read everything about the new season
- Soraka Top – Patch 10.3 -Build, Runes, Tips & Tricks
- How Long Can a Champion Go Without a Skin?
- KDA in League of Legends — how important is it?
- Clash 2020 — everything we know so far
- Sett: Release, Builds, Abilities, Items, Runes, Tips
0 comments